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AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce:1. Open the attached project "WebGLAudioBug.zip"2. Open "TestScene" Scene3. Select "loop" Audio Clip (Assets/Audio)... Read more
[WebGL] [iOS] WebCamTexture.devices always returns 1 device
How to reproduce:1. Open the attached project ("1406834_20212.zip")2. Build and deploy the WebGL project3. In a browser visit the UR... Read more
[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...
Reproduction steps:1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip")2. Make a WebGL build Expected result: Build ... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps:1. Open the user's attached project2. Build the WebGL player3. Configure the Apache server and update httpd.conf ... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce:1. Open the attached project "EventSourceBugTest.zip"2. Build And Run the project for WebGL Expected results: No er... Read more
[WebPlatform][iOS] App crashes with Development Build when is ran throug...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build the pr... Read more
Creating AudioClip with non-standard frequency 48000hz is fixed to 44100...
How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build and Run)3. Observe the ... Read more
Toggling fullscreen in WebGL causes exception in Chrome
How to reproduce:1. Open the user attached project2. Go to "File > Build Settings..."3. Click "Build And Run"4. Press 'Esc' Expec... Read more
Project fails to build for WebGL when using NumSharp
How to reproduce:1. Open the user's attached project2. Build the project for WebGL (File -> Build Settings -> Build) Expected ... Read more
[WebGL] "InvalidOperationException: Emscripten SDK for this platform is ...
Steps to reproduce:1. Create a new 3D project2. Switch platform to WebGL3. Click Build in Build Settings Expected result: Build succ... Read more
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