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0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more

0
votes
By Design

[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...

Vulkan

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Sep 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'TURP.zip'2. Build and Run the application on an Android device3. When the app ... Read more

0
votes
Fixed

[Vulkan][IL2CPP] VideoPlayer crashes with C2DColorConvert error when sta...

Vulkan

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Jul 23, 2019

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Version/s: 2019.1, 2019.1.7f1, 2019.2, 2019.3

full error: C2DColorConvert: calcLumaAlign: unknown format (3) passed for luma alignment number. To reproduce:1. Open attached proje... Read more

0
votes
Not Reproducible

[Vulkan][Win64] Using FullScreenMode.FullScreenWindow or FullScreenMode....

Vulkan

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Mar 07, 2019

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Version/s: 2018.1.9f2, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1085673-MisalignUIBug.zip" and scene "SampleScene"2. Make sure "Edit" -> "Project... Read more

0
votes
Fixed

[Vulkan] memory leak is present when using PostProcessLayer in an Androi...

Vulkan

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Mar 15, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Build and run the attached project "Android Vulkan Unity RAM Leak.zip"2. Observe the leakage via Attached Profiler's... Read more

0
votes
Won't Fix

[Android] [IL2CPP] [Vulkan] App crashes on some devices when loading ass...

Vulkan

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Jan 13, 2022

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Version/s: 2022.1.0a10, 2022.1.0b3, 2022.2

This case was created based on case 1345518 (a sporadic freeze). The freeze is fixed with https://ono.unity3d.com/unity/unity/pull-r... Read more

0
votes
Fixed

[Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDBinding on c...

Vulkan

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Nov 18, 2020

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Version/s: 2021.1.0a7

-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more

0
votes
By Design

[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...

Vulkan

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more

0
votes
Duplicate

Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...

Vulkan

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Apr 19, 2021

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Version/s: 2020.2.0a15, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Download and extract the attached project (1330166.zip)2. Open a terminal and set the current directory to the d... Read more

4
votes
Won't Fix

Vulkan performance is worse than OpenGLES3 and OpenGLES2

Vulkan

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Jul 27, 2018

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Version/s: 2018.3.0a6

To reproduce:1. Open GraphicsPerf project;2. Change platform to Android;3. Change Graphics API to Vulkan;4. Builld and run on Androi... Read more