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0
votes
Active

[Quest] Player with Graphics.RenderMeshIndirect() renders with worse GPU...

Vulkan

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Aug 09, 2024

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Version/s: 2022.3.41f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/IndirectScene.unity” Scene3. Switch to Android Platf... Read more

0
votes
Third Party Issue

[Android][Vulkan] DOTS Subscenes are not visible when the Player is laun...

Vulkan

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Aug 21, 2024

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Version/s: 2022.3.43f1, 6000.0.16f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more

0
votes
Fixed

[Vulkan] [Android] Overlay Camera Clear Depth ignored on some Android de...

Vulkan

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Aug 28, 2024

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Version/s: 2022.3.44f1

How to reproduce:1. Open the “IN_83079“ project2. In the Project Settings make sure Vulkan Graphics API is selected3. In the Build S... Read more

0
votes
Third Party Issue

Vulkan validation errors with Texture3D.CreateExternalTexture due to unn...

Vulkan

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Sep 03, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

How to reproduce:1. Download and unzip the attached “IN-83539” project2. Add the project to Unity Hub3. In Unity Hub, select the “…”... Read more

4
votes
Active

[Ubuntu] [Vulkan] Lag, visual glitches and console warnings when resizin...

Vulkan

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Sep 24, 2024

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Version/s: 2022.3.47f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Open a Unity project Install URP (optional step but makes the issue much more prominent) Switch to Vulkan render... Read more

1
votes
Active

[Quest] RenderPrimitives() and DrawProcedural() causes poor performance ...

Vulkan

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

0
votes
Active

[Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW"...

Vulkan

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Nov 21, 2024

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Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “ReproProject“ project2. Open the “ShadowTest“ scene3. Build and Run for Android4. Wait for a few secon... Read more

0
votes
Fixed

Crash on Meta Quest 2 when using Vulkan

Vulkan

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Oct 07, 2024

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Version/s: 2021.3.44f1

How to reproduce:1. Open the attached project "SurvivalURP12.zip"2. Build And Run the project on Meta Quest 2 Expected results: Play... Read more

0
votes
Active

[Android][Vulkan]Shader casting issue occurs when using Snapdragon devic...

Vulkan

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Oct 09, 2024

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Version/s: 2022.3.50f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the flames S... Read more

3
votes
Duplicate

[Android] The Input on the UI is not decoupled from the frame rate when ...

Vulkan

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Oct 28, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the “OnDemandRenderingDemo-main“ project2. Open the “MainScene“ scene3. Build and Run for Android4. Wait fo... Read more

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