Search Issue Tracker

0
votes
Duplicate

Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...

Vulkan

-

Apr 19, 2021

-

Version/s: 2020.2.0a15, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Download and extract the attached project (1330166.zip)2. Open a terminal and set the current directory to the d... Read more

0
votes
Fixed

[Vulkan] ScreenCapture.CaptureScreenshot does not work in the Editor whe...

Vulkan

-

May 25, 2021

-

Version/s: 2019.4, 2019.4.27f1

How to reproduce:1. Open the attached "1338579_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press "space" E... Read more

0
votes
By Design

[Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 w...

Vulkan

-

Oct 03, 2023

-

Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Steps to reproduce:1. Open the attached “PrerotationTest” project2. Build And Run the project on the device3. Observe the cube in th... Read more

2
votes
Won't Fix

[Android] Textures glitch when building on some PowerVR GE8320 devices

Vulkan

-

Jan 17, 2023

-

Version/s: 2020.3.44f1

How to reproduce:1. Open the attached “repro“ project2. Build and Run for Android3. Complete the tutorial race4. Follow the guidelin... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

-

Apr 15, 2022

-

Version/s: 2022.1.0a8, 2022.2

Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more

0
votes
Won't Fix

[Backport] [Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDB...

Vulkan

-

Jul 11, 2022

-

Version/s: 2020.3.2f1

-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more

0
votes
Fixed

Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...

Vulkan

-

Jun 28, 2021

-

Version/s: 2022.1.0a1

Steps to repro:1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene;2. Select File>Create New Scen... Read more

0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

-

Jul 14, 2021

-

Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more

0
votes
By Design

[Android]SystemInfo.supportsTessellationShaders is false on some devices...

Vulkan

-

Jul 08, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

Steps to reproduce:1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip"2. Build it to Android Expected ... Read more

0
votes
Active

[Quest] Player with Graphics.RenderMeshIndirect() renders with worse GPU...

Vulkan

-

Aug 09, 2024

-

Version/s: 2022.3.41f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/IndirectScene.unity” Scene3. Switch to Android Platf... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.