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0
votes
Fixed

Crash on vk::DataBuffer::CreateResource when opening project on machine ...

Vulkan

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May 21, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1

Reproduction steps: 1. Download the project from the attached link 2. Open "RunRepro.py" located in the project folder 3. Edit line ... Read more

1
votes
Fixed

Dynamic Resolution doesn't work when Graphics API is set to Vulkan

Vulkan

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May 19, 2021

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Version/s: 2019.4, 2019.4.26f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "TestDynamicResolution.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more

0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

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May 13, 2021

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Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more

0
votes
Fixed

[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...

Vulkan

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Apr 15, 2022

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Version/s: 2022.1.0a8, 2022.2

Steps to reproduce: 1. Create a new Unity project 2. Navigate to Edit > Project Settings > Player > Other settings and set the Edito... Read more

7
votes
Active

[Android] [URP] Lens Flare vertical position in Android Builds is incons...

Vulkan

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Mar 02, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more

0
votes
Fixed

Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...

Vulkan

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Jun 28, 2021

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Version/s: 2022.1.0a1

Steps to repro: 1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene; 2. Select File>Create New Scene... Read more

0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more

0
votes
By Design

[Android]SystemInfo.supportsTessellationShaders is false on some devices...

Vulkan

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

Steps to reproduce: 1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip" 2. Build it to Android Expect... Read more

0
votes
Fixed

[Vulkan][Editor] The Scene's GameObjects textures are seemingly random a...

Vulkan

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May 21, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1

How to reproduce: 1. Open the user's attached project "cubebug.zip" 2. Look at the Scene view Expected result: The Scene's GameObje... Read more

0
votes
Won't Fix

[Android] Unable to set target FPS as Application.targetFrameRate has st...

Vulkan

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Aug 17, 2021

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Version/s: 2021.1.0a2, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more

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