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1
votes
Active

[XRSDK][Oculus][LWRP] Headset display does not receive input when using ...

VR

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Oct 02, 2018

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Version:

How to reproduce: 1) Create a new project using the VR template. 2) Add the oculus xr sdk package to the project manifest. 3) Add a ... Read more

5
votes
Active

Editor crashes when opening SteamVR Input window on MacOS

VR

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Sep 24, 2018

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Version: 2018.2.9f1

Steps to reproduce: 1. Create a new project 2. Import the SteamVR package 3. Select Window/SteamVR Input Result: crash Reproduced ... Read more

0
votes
Active

[HoloLens] Tracking Loss image is rendered behind game object

VR

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Sep 26, 2018

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Version: 2018.2.7f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Deploy to HoloLens 4. When app launc... Read more

5
votes
Active

[WindowsMR][Remoting] - 2018 - GestureRecognizer doesn't work in Standal...

VR

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May 17, 2018

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Version: 2018.2.0a2

GestureRecognizer doesn't work in Standalone Build using UWP Remoting Using Unity 2018.2.0a2 version Build UWP app and enable mix... Read more

0
votes
Active

[XR] Terrain billboards are incorrect when using MSAA and 'Tree Creator ...

VR

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Sep 21, 2018

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Version: 2018.3.0b1

Using the Tree Creator Leaves shaders cause billboards to be drawn with what appears to be incorrect alpha. This only occurs when u... Read more

0
votes
Active

Daydream Angular Acceleration is showing incorrect values

VR

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Sep 20, 2018

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Version:

Steps to reproduce: - Load the attached project - Open the XRNodePhysicalTryGets scene - deploy to Daydream Expected: The physical ... Read more

0
votes
Active

WMR haptics do not function correctly

VR

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Sep 18, 2018

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Version:

How to reproduce: - Open the attached project - Set the platform to UWP Expected: Haptics work according to capabilities in editor ... Read more

0
votes
Active

GearVR back button incorrectly fires button 1 on both hands

VR

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Sep 17, 2018

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Version:

How to reproduce: - Open the attached project - Deploy to GearVR - tap the "back" button Expected: Depending on whether the remote ... Read more

0
votes
Fixed

When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but...

VR

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Sep 17, 2018

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Version:

Steps to Reproduce on Standalone: - Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled" - Connect an... Read more

0
votes
By Design

Vuforia and Google VR Cardboard Problem

VR

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Sep 14, 2018

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Version: 2018.2.7f1

Vuforia and Cardboard do work together, but you can't do it through the Virtual Reality SDKs list. Vuforia takes over control of the... Read more

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