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Material.SetTextureScale/SetTextureOffset is ignored when using with Gra...
To reproduce: 1. Download and open attached "repro910070.zip" project. 2. Open "Test scene" scene. 3. Enter Play mode. 4. Select "P... Read more
[Android] [GearVR] Left eye is rendered with green distortions when usin...
Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more
[Android] [GearVR] Both eyes are rendered in the same color when using S...
Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more
[VR]Standalone build closes if a VR enabled project is opened
Steps to reproduce: 1. Create a new project 2. Enable VR in player settings 3. Build for Standalone 4. Close the editor 5. Run the b... Read more
[VR]Editor freezes when generating textures for a substance material wit...
Steps to reproduce: 1. Download and open the attached project("StrippedDown.zip") 2. Notice that the "" has Animation Update rate of... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. Enter Play mode. Expected result: Editor does not crash when Steam... Read more
Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce: 1. Open attached project; 2. Make sure OpenVR is enabled; 3. Load the "Test" scene; 4. Enter play mode; 5. Select the... Read more
[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)
From Google: Latest on this is that it's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU time beyond what's expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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