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1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

2
votes
Fixed

[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...

VR

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Jan 05, 2016

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Version/s: 5.3.1p1

Repro steps: 1) Open the project and FirstPerson scene in it 2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->CenterEyeAnc... Read more

0
votes
Fixed

Integrated VR expects Oculus, regardless of actual target

VR

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Jan 02, 2016

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Version/s: 5.3.1p1

Regardless of what VR platform is being targeted, the Unity Editor always prints the following error message in the console when ent... Read more

0
votes
Fixed

[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled

VR

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Jan 05, 2016

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Version/s: 5.2.2f1

Reproduction steps: 1. Open attached "case_759893-vrball" Unity project. 2. Play the project with any scene. 3. Unity crashes. 4. Op... Read more

0
votes
Fixed

[VR] Missing shadows in VR mode players with Forward and Legacy Deferred...

VR

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Jan 14, 2016

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Version/s: 5.4.0b2

A regression in Unity 5.4.0b2 makes shadows disappear in VR mode when Legacy Deferred or Forward is used as the rendering path. Thi... Read more

0
votes
Fixed

[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Gam...

VR

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Jan 17, 2016

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Version/s: 5.4.0b2

In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. ... Read more

0
votes
Fixed

[VR] VRSettings.enabled made false via API while goggles are off is igno...

VR

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Jan 21, 2016

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Version/s: 5.4.0b3

If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more

0
votes
Fixed

[GearVR] RenderTextures are not rendering correctly. Android +VR

VR

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Jan 21, 2016

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Version/s: 5.3.1p4

Regressed from 5.2.3f1 to 5.3.0f4 1) Download the attached project. 2) Ensure VR mode is enabled and that you have the proper OSIG... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

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