Search Issue Tracker

0
votes
Active

[VR] Realtime lights do not render as expected on Vulkan

VR

-

May 15, 2019

-

Version: 2018.4.0f1

How to reproduce: 1. Open attached Unity project 2. Play Start scene 3. Go to RealtimeLightsAtDistance (25) scene 4. Look at the mov... Read more

0
votes
Active

[VR] Viewport scaling breaks across numerous XR platforms

VR

-

May 15, 2019

-

Version: 2018.4.0f1

How to reproduce: 1. Open attached Unity project 2. Open Start scene and enter Play mode 3. Go to ViewportScaling scene (scene 47) ... Read more

4
votes
Active

[VR][Post-Processing] Scene renders twice for each eye when using _Camer...

VR

-

May 14, 2019

-

Version: 2019.1.2f1

How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more

1
votes
Fixed

[UWP] Assertion failed on expression: 'index < size()' error are thrown ...

VR

-

May 07, 2019

-

Version: 2018.3.14f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build the project with Scene/SampleScene 4. Open VS so... Read more

0
votes
Active

[Oculus GO] [Oculus Quest] built-in shader is causing right eye to flick...

VR

-

Apr 25, 2019

-

Version: 2018.3.5f1

To reproduce: 1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's... Read more

10
votes
Active

[VR]Ambient Occlusion effect moves when moving HMD and using Multi Scale...

VR

-

Apr 29, 2019

-

Version: 2018.3.14f1

How to reproduce: 1. Open the 1150006-ReproProject Project 2. Open the Scenes/SampleScene Scene 3. Enter the Play Mode Expected Res... Read more

1
votes
Active

[VR]CommandBuffer uses flipped projection matrix when XR is enabled

VR

-

May 07, 2019

-

Version: 2019.1.0f2

How to reproduce: 1. Open the user's project 2. Open "Scene" scene 3. Enter the Play Mode Expected Result: CommandBuffer uses the c... Read more

0
votes
Fixed

[Oculus Quest] Application crashes when Particle System is observed by c...

VR

-

Apr 23, 2019

-

Version: 2019.1.0f2

To reproduce: 1. Open attached project "VRParticleTest.zip" 2. Build for Android (with Oculus VR SDK enabled) 3. While in app, make ... Read more

1
votes
Active

[XR] Modifying XRSettings.eyeTextureResolutionScale always fails

VR

-

May 06, 2019

-

Version:

How To Reproduce: 1) Create a new project. 2) Enable XR with a Windows Standalone target. 3) Create a script to change XRSettings.ey... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.