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0
votes
Active

[Mobile][VR] Draw Call VR performance regression across all mobile devic...

VR

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Oct 16, 2018

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Version: 2018.2.13f1

Steps to reproduce: 1. Open user attached project 2. Integrate the Oculus Utilites package (https://developer.oculus.com/downloads/p... Read more

0
votes
Fixed

[OpenVR] Incorrect controller input mapping when using Windows MR headset

VR

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Jul 16, 2018

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Version: 2018.2.0f2

How to reproduce: 1. Open the attached "UnityMR_Validation.zip" project 2. Open the "UnifiedInputTest_Scene" scene 3. Enter the Play... Read more

0
votes
Active

Building MPK File for Lumin Platform from command line results in a crash

VR

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Sep 18, 2018

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Version: 2018.1.6f1

Steps to reproduce: 1. Download the attached project 2. Build it from command line with the following arguments <path to editor> -q... Read more

0
votes
Active

[VR]Standard Shader Parallax Mapping causes warping when using Trilinear...

VR

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Oct 08, 2018

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Version: 2018.3.0b4

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Position self so the edge of the object is... Read more

0
votes
Active

ApplicationIdentifier not used when building the first time via script f...

VR

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Sep 20, 2018

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Version: 2018.1.6f1

Steps to reproduce: 1. Download the attached project 2. Build from command line with the following arguments: <path to editor> -quit... Read more

0
votes
Active

[XR][WMR] Headset does not recenter when using XR.InputTracking.Recenter

VR

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Aug 28, 2018

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Version: 2018.1.9f1

How to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Enter Play mode with Windows MR headset attached 4. Press 'Ca... Read more

0
votes
Active

[XR][Daydream] Artifacts around VR eyes when using Post Processing layer...

VR

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Oct 24, 2018

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Version: 2018.3.0b6

Reproducible with: 1. Open attached project 2. Build & Run to some Daydream compatible device 3. Wait for "Bloom" effect to be shown... Read more

1
votes
Active

Fullscreen Effects are not offset per eye in VR

VR

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Oct 08, 2018

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Version: 2018.2.4f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Observer game view in the Editor Expected ... Read more

0
votes
Active

[Cardboard] VR application is not rendered with Single-Pass on Samsung G...

VR

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Oct 22, 2018

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Version: 2018.3.0b6

How to reproduce: 1. Open the attached project 2. Build the application (Cardboard is enabled by default) Result - Application is n... Read more

0
votes
Won't Fix

Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...

VR

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Oct 03, 2018

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Version: 2018.2.5f1

To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more

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