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2
votes
Won't Fix

[Android] [GearVR] Both eyes are rendered in the same color when using S...

VR

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Jun 05, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download attached project and open in Unity 2) Create .osig file for testing device 3) In Player settings, m... Read more

0
votes
Fixed

The unity define that is used to mark Daydream support is incorrectly de...

VR

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Dec 14, 2016

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Version/s:

The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more

0
votes
Duplicate

[SPS | Android] Mirror Mode makes scene go blank when Single-Pass Stereo...

VR

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Mar 30, 2017

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Version/s: 5.6.0f3

Mirror mode is supposed to make both eye views show the same image, but if it is used in conjunction with Single-Pass Stereo it make... Read more

0
votes
By Design

[VR] PhysicsRaycaster is being cast off-center w/ VR mode on

VR

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Mar 30, 2016

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Version/s: 5.4.0b11

Steps to reproduce: 1. Download and open attached project "784179_repro.7z" 2. Make sure VR mode is on ("Edit->Project Settings->Pla... Read more

1
votes
Fixed

Stereo Display Standalone build crashes on startup

VR

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Mar 13, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Create a new project 2. Save the scene 3. Turn on VR in Player settings 4. Set to Stereo Display 5. Build for... Read more

0
votes
Won't Fix

[SPS|Daydream] Spotlight beam in right eye has shadow from non-existent ...

VR

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Mar 23, 2017

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Version/s: 5.6.0f2

On Pixel Daydream using Single-pass stereo there are spotlight problems in the right eye only which resemble shadows cast by invisi... Read more

0
votes
Fixed

Crashes while building with VR support enabled for platform which does n...

VR

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Oct 25, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open the attached project (vrSupport.zip) 2 Check Editor settings, notice that "Virtual Reality Supported" i... Read more

0
votes
Fixed

[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Gam...

VR

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Jan 17, 2016

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Version/s: 5.4.0b2

In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. ... Read more

10
votes
Fixed

[VR] Single Pass rendering w/one of the standard effects shaders doesn't...

VR

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May 22, 2017

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Version/s: 5.6.1p1

Steps to reproduce: 1) Download and open attached project "repro.zip" 2) Make sure VR mode is on (can also be seen w/o HMD if Split ... Read more

0
votes
Fixed

[Google VR] Right eye flashng randomly

VR

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Aug 17, 2016

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Version/s: 5.4.0f3

1) Deploy the attached project to a GVR device 2) Wait anywhere from 2 to 5 minutes and the right eye will flash Note: Tap the scree... Read more

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