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[Oculus GO][Oculus Quest] Using GrabPass results incorrect shader render...

VR

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Jun 07, 2019

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Version: 2019.1.5f1

To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more

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Editor crash when using holographic emulator with hololens

VR

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Mar 27, 2019

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Version: 2018.3.10f1

Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro: 1. Create a new proje... Read more

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[Oculus GO][Oculus Quest] Compute and Geometry shader results in black s...

VR

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Mar 27, 2019

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Version: 2018.3.4f1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To repro... Read more

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[Oculus GO] XRDevice.refreshRate remains 60 Hz despite switching to 72 H...

VR

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Apr 06, 2019

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Version: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

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[XR] Render Viewport Scale Jitter when render viewport scale changes con...

VR

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Jun 05, 2019

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Version: 2019.1.0a6

This is the same bug as 1153261 but for mobile platform which I as I was regressing the original bug I saw it was happening on GearV... Read more

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[Oculus GO][Oculus Quest] texture and Unity splash screen flickering whe...

VR

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Feb 05, 2019

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Version: 2018.3.4f1

To reproduce: 1. Open QA attached project "Graphics_Blit-20190530T103235Z-001.zip" 2. Build and run for Oculus Quest with Stereo Ren... Read more

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[VR] Unity Player targets 45FPS when using OculusVR

VR

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May 27, 2019

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Version: 2019.1.4f1

How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more

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[VR] Editor crashes with ComputeBuffer::SetData after exiting the Play M...

VR

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May 28, 2019

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Version: 2018.3.14f1

How to reproduce: 1. Open the "1158436_repro" project 2. Open "repro scene" scene 3. Enter the Play Mode 4. Exit the Play Mode Expe... Read more

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[VR] XR.InputDevice.TryGetFeatureUsages reports features that are not in...

VR

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May 23, 2019

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Version: 2019.1.3f1

How to reproduce: 1. Open the "1157069_repro" project 2. Open "Scenes/SampleScene" 3. Enter the Play Mode 4. Read the Debug.Log in t... Read more

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[Oculus Quest] Device's rotation axes are inverted when building an appl...

VR

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May 15, 2019

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Version: 2018.4.1f1

To reproduce: 1. Open any project 2. Set up and Build for Oculus Quest 3. Observe the application via the device Result: rotation a... Read more

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