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0
votes
Fixed

[VR | Player Crash] OpenVR crashes with Vulkan callstack. Vulkan is not ...

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download the attached project. 2) Open 'Scene' 3) Set up the Vive and note the player settings ---- Graphics API is set to force... Read more

1
votes
Fixed

[OpenVR | CV1] CompareApproximately Assert with CV1 and OpenVR SDK

VR

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Mar 27, 2017

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Version/s: 2017.1.0a5

1) Download attached project and set up CV1 2) Note that OpenVR is the preferred SDK in the list 3) Enter playmode 4) Observe the ... Read more

0
votes
Fixed

[SPS | Gear VR] MSAA does nothing on Gear VR using Single-Pass Stereo

VR

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Mar 27, 2017

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Version/s: 5.6.0f2

Using a project where MSAA is enabled in Quality settings, I see smooth geometry edges in Gear VR if I build using multi-pass stereo... Read more

0
votes
Fixed

Viewport Scale with Multi-Pass Stereo makes viewport larger than HMD vie...

VR

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Mar 28, 2017

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Version/s: 5.6.0f2

Changing the viewport scale when using multi-pass stereo does not have the desired effect of changing the apparent resolution but ra... Read more

0
votes
Won't Fix

OVROverlay stops rendering Overlays for each element after 9

VR

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Mar 24, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "Loading" scene; 3. Enter Play mode; -Notice that "Picture_3" is missing; 4. Exit Pl... Read more

3
votes
Fixed

[iOS | Cardboard] Linker error when GoogleVR package is in the project

VR

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Mar 29, 2017

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Version/s: 5.6.0f3

[iOS | Cardboard] Linker error when GoogleVR package is in the project 1) Download the attached project 2) Open the empty scene 'S... Read more

1
votes
Fixed

[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...

VR

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Apr 13, 2017

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Version/s: 5.6.0f3

Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more

0
votes
Duplicate

[SPS | Android] Mirror Mode makes scene go blank when Single-Pass Stereo...

VR

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Mar 30, 2017

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Version/s: 5.6.0f3

Mirror mode is supposed to make both eye views show the same image, but if it is used in conjunction with Single-Pass Stereo it make... Read more

1
votes
Duplicate

[Android] VRSettings.enabled with GVR 1.30 gives OpenGL error and crashe...

VR

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Mar 27, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Once application is launched on android focus VR pointe... Read more

0
votes
Duplicate

Editor changes font and alignment on import

VR

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Apr 03, 2017

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Version/s: 5.3.3f1

Duplicate of 888678, Editor team has a fix going in to trunk soon. Read more

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