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Particle System duration property's value has double precision
How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Par... Read more
Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more
DrawBuffers() error or FillQuadIndexBuffer crash when clicking and dragg...
To reproduce:1. Open any project and create a particle system2. In Scene view, click on particle system and press Simulate3. While s... Read more
[2018.2] Player crashes on GameObject::ActivateAwakeRecursivelyInternal ...
How to reproduce:1. Open the "Build_Crash.zip" project2. Open Build settings3. Add Master, Scene1, and Scene2 scenes into the build ... Read more
[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...
Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve).2. Selec... Read more
Particles are not destroyed when they are spawned off screen
How to reproduce:1. Open the attached project2. Enter the Play mode3. Go to the Hierarchy window -> Select the Main Camera -> ... Read more
[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Proj... Read more
[Emission] Sub Emitters with rate over distance keep emitting after thei...
Repro steps:1. Open Scene1 from the attached project2. Preview the particle system by selecting it in the hierarchy.3. Observe how r... Read more
[Particle System] Module values are not copied when right-clicking and s...
Reproduction steps:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select Particle System GameO... Read more
[Shuriken] Particles disappear after going offscreen and returning
Steps to reproduce: 1. Download and import attached project. (ParticlesDisappearing.zip)2. Open scene: main.3. Play.4. Return to sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
- Cannot interact with GameObjects in the Hierarchy window by using shortcuts or edit menu when selecting a GameObject in the Hierarchy with a “Select” window opened