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Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce: 1. Open the attached project ("ParticleSystem_ForceField.zip") 2. Open the repro scene ("Main") 3. Enter Play Mode... Read more
A particle is duplicated when burst emitting only 1 particle
To reproduce: 1. Open the project, attached by the user (particleBug.zip) 2. Open the "ParticleDuplicated2" scene 3. Press Pause bu... Read more
[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Pr... Read more
Particle System prefab does not play after entering Play mode while it's...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice that the Particle System doesn't start simulati... Read more
[Noise] Significant slow down when selecting a system with a large playb...
Repro steps: 1. Open Scene1 from the attached project. 2. Select the particle system, advance the playback time to 800, and deselect... Read more
Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more
Particle instanced by Timeline crashes Editor on death when "Looping" is...
How to reproduce: 1. Open attached project "TimelineTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "New Timeline" ... Read more
Particle System Burst Emission timing is not consistent
Reproduction steps: 1. Open Project in "case_1203219-ParticleTest.zip" 2. Notice Particle System's settings 3. Enter Play Mode Exp... Read more
Particle System Bounds ignore Shape Y Scale when using Rectangle Emissio...
How to reproduce: 1. Open the attached "TestFor1064275.zip" project 2. Select Particle System in the Hierarchy 3. Make sure that Sho... Read more
[Shuriken] Transition from positive to negative velocity in Velocity ove...
Steps to reproduce: 1) Download attached project '2017.3-ExampleProject-ParticleSystemImprovements .zip' and open in Unity 2) Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic