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[Shuriken] Error is thrown continuously On selecting "Edit Points in Sce...
"transform.position assign attempt for 'SceneCamera' is not valid. Input position is { NaN, NaN, NaN }" error is thrown continuously... Read more
Mesh Particle System update frequency is too low and causes visible stut...
How to reproduce:1. Open the attached (PS Scaling update.zip) project2. Open the "SampleScene" Scene3. In Hierarchy select "PS" Pref... Read more
Crash in ParticleSystem::EndUpdateAll() when Particle System with 'Disab...
How to reproduce:1. Download tester-attached package (CrashPackage.unitypackage)2. Create a new Unity project3. Open the CrashScene4... Read more
Particle System shortcuts don't work when Particle playback controls are...
How to reproduce:1. Open a new Unity project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects ->... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
Memory leak in Line Renderer when build is running in batchmode
Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more
Calling GetMeshes will cause Infinite loop if one of meshes under mesh r...
How to reproduce:1. Open the attached project2. Go to the Project window/Resources and delete the UIParticle_Demo_Animatable.fbx3. E... Read more
ParticleSystem.isEmitting returns true when the Emission module is disabled
To reproduce:1. Open attached project ("case_1240811.zip")2. Press Play3. Observe the Console window Expected result: 'False' messag... Read more
Particles don't get culled when disabled and re-enabled out of Camera's ...
How to reproduce:1. Open the user's project2. Open the "SampleScene" from Assets > Scenes3. Make sure that the Scene window is cl... Read more
Non-child Sub Emitter particles move / shift / teleport when modifying t...
How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions