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0
votes
Duplicate

The Key does not add in the Trail Renderer when adding from Right-Click ...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2019.2.0b4, 2019.2.2f1, 2019.3.0a4, 2020.1.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project 2. Click on "Main Camera" GameObject 3. Rig... Read more

0
votes
Fixed

[Shuriken] Editor crashes on resetting Particle system properties via co...

Visual Effects - Legacy

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Feb 26, 2019

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Version/s: 2018.3.6f1, 2019.1.0b5

Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce: 1. Create a new project. 2. Right-click in... Read more

0
votes
Fixed

[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...

Visual Effects - Legacy

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Oct 22, 2018

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Version/s: 2018.2.11f1

To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for Mobile... Read more

1
votes
Fixed

[particles] Removing the wind module disables particles

Visual Effects - Legacy

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Sep 28, 2018

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Version/s:

Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more

0
votes
Fixed

[Editor] Particle System Editor `Show Bounds` displays the incorrect bou...

Visual Effects - Legacy

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Oct 08, 2018

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Version/s:

1) Click show bounds. Notice how the particles are outside of the bounds. 2) Remove the mesh renderer. The bounds are now correct. Read more

0
votes
Fixed

[ParticleSystemForce] The force component collapses the field range onto...

Visual Effects - Legacy

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Oct 10, 2018

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Version/s: 2018.3.0b4

Repro steps: 1. Open the ExternalForcesIssue scene from the attached project. 2 Leave the effect to preview for about a minute (iss... Read more

0
votes
Fixed

[SubEmitter] Erroneous "Sub-emitters must be children of the system that...

Visual Effects - Legacy

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Oct 11, 2018

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Version/s: 2017.2, 2018.3.0b6

Repro steps: - Open SubEmitterIssue from the attached project - Enter Playmode - Observe error in the console: "Sub-emitters must be... Read more

3
votes
Won't Fix

ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open attached "ParticleSubEmitterIssue" project 2. Press the Play button 3. Observe the Game View window Expec... Read more

0
votes
Fixed

Applying vertex stream layout to a particle system does not work in Pref...

Visual Effects - Legacy

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Aug 29, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more

0
votes
By Design

Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...

Visual Effects - Legacy

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project (Bug.zip) 2. Enter Play Mode 3. Rotate Camera to the sky 4. Stop Particles 5. See that th... Read more