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0
votes
Fixed

[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls

Visual Effects - Legacy

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "ParticlesTrailSample" project 2. Open the "SampleScene" Scene 3. Open the Profiler window ... Read more

0
votes
Fixed

Culling resets Particle System when using Ring Buffer "Pause Until Repla...

Visual Effects - Legacy

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Dec 03, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open project "TestParticlesCulling.zip" 2. Enter the Play Mode 3. Press the "Emit Particle" button 4. Wait 6 se... Read more

0
votes
Won't Fix

Wrong Particle is replaced by Ring Buffer Mode when a specific Particle ...

Visual Effects - Legacy

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Nov 25, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "TestScene" (Assets/TestScene.unity) 3. In the Hierarchy wind... Read more

0
votes
By Design

Particle System isn't culled off-screen when the Culling Mode is set to ...

Visual Effects - Legacy

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Dec 01, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Sample Scene" and enter Play mode (Assets/Scenes/SampleScene... Read more

0
votes
Fixed

[Android][Shuriken] Application crash when Loop Until Replaced is select...

Visual Effects - Legacy

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more

0
votes
Fixed

[Particles] Inspector breaks and errors are thrown when the Material fie...

Visual Effects - Legacy

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Nov 09, 2021

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Version/s: 2020.3.19f1, 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

How to reproduce: 1. Open the user's attached "ParticleMaterials" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sy... Read more

0
votes
By Design

ParticleSystem.main.startSizeMultiplier doesn't scale ParticleSystem.mai...

Visual Effects - Legacy

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "case_1377646.zip" 2. Enter "SampleScene" Scene 3. Select GameObject "Particle System" from the Hi... Read more

2
votes
Fixed

Assertion failed thrown when running Particle System with Texture Sheet ...

Visual Effects - Legacy

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Make sure that 'Poison Area/Green Clou... Read more

0
votes
Fixed

Particle System uses incorrect Transform Matrices for Motion Vectors whe...

Visual Effects - Legacy

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.22f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Game... Read more

1
votes
Fixed

Particles are played at the wrong FPS when the particle's texture sheet ...

Visual Effects - Legacy

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Oct 18, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b16, 2022.1

How to reproduce: 1. Open project "ParticleBug.zip" 2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy win... Read more

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