Search Issue Tracker
Blackboard menu items are not presented consistently in the user interface
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Visual Effects aren't culled when playing in Play Mode
How to reproduce:1. Open the attached user project2. Open Scene “OutdoorsScene“ (Assets)3. Enter Play Mode4. Open the Profiler (Wind... Read more
"Main Texture" field in the "Output Particle Quad" block doesn't display...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
Console displays error "Can't change name, category not found" when user...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Unable to duplicate Blackboard values when using Command+D shortcut
How to reproduce:1. Create a new Unity project using a 3D (HDRP) Template2. In the project create a VFX Asset (right-click on the Pr... Read more
[VFX Graph] Alpha Blended particles do not render when there is no Updat...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “OutdoorsScene” Scene in the Project window3. Observe the ... Read more
[VFX Graph] Opaque Unlit Output don't write to Depth
How to Reproduce: Open an URP (3D Core) Project (2021.3) Make sure VFXGraph Package is installed or Install it Import the provided p... Read more
VFX file gets modified without making changes when saving project
Reproduction steps:1. Upload the attached project “ModifiedVFXBug” folder to a local repository using the preferred version control ... Read more
“Camera Fade” block disappears but remains applied when “Sample Mode” is...
Steps to reproduce:1. Open the “Unity_Bugs-2” project2. Open the “Unity_Bug” Scene (Assets → Scenes)3. Open “Waterfall_Particles_Bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal