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VFX Graph context menu has blurry, low-quality folder icons
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create VFX Asset3. Open VFX Ass... Read more
Output Particles have wrong overdraw value when they are Unlit Quad or U...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Samples/Visual Effect Graph/17.0.3/Learning Templates/... Read more
Visual Effects Overlay Menu additional item description and blue selecti...
How to reproduce:1. Open the attached project2. In Scene "SampleScene", in Hierarchy select "GameObject"3. In Scene View observe the... Read more
Old style buttons are shown in the Nodes when using the Visual Effect Graph
How to reproduce:1. Create a new project with a 3D (URP) or 3D (HDRP) template2. Add a new Visual Effect Graph3. In the Visual Effec... Read more
Copying graph which references point cache doesn't preserve connections ...
Steps to reproduce: 1. Create new project and import visual effects graph package2. Create new empty graph3. Open attached project i... Read more
VFX templates window is displayed almost blank with only a few "hanging"...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
Instead of Templates window, "+" presents menu with two selectable options
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
[VFX Graph] Visual Effect is recompiled before entering playmode even if...
Steps to reproduce: 1. Open attached project2. Open scene "OutdoorsScene"3. Open "New VFX" visual effect4. Make sure visual effect g... Read more
Object Field icon and buttons overlap property names when SDF Bake Tool ...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Install the Visual Effect Graph package Open Window >... Read more
Converting Output to Output Particle ShaderGraph Octagon/Triangle is imp...
Steps to reproduce: 1. Create a new graph 2. Convert Output to Output Particle ShaderGraph Octagon or Triangle Actual results: Outpu... Read more
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