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[VFX Graph] Error is thrown when selecting camera and vfx component with...
How to reproduce: Drag any VFX to the Scene LMB click and then drag to select camera and vfx component at the same time Release LMB ... Read more
Effects are not rendered
How to reproduce: Create a new visual effect Drag it to the scene Expected result: Simple particle system effect is playing Actual r... Read more
[VFX Graph] Shadows flicker when effect is out of camera frustum
How to reproduce: Import the attached package (Reproducible with both URP&HDRP, I exported repro from URP project) Open 108.a_Sh... Read more
Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps:1. Open the attached “TrailOffsetTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. In the ... Read more
[macOS M1]Opening VFX Graph assets causes flickering of Editor windows
How to reproduce:1. Import the attached VFX asset to the URP or HDRP project2. Copy that asset (CMD +C)3. Paste that asset (CMD + V)... Read more
Externalize and Show Generated buttons are missing from VFX Inspector wh...
In the project create a new VFX Graph Select Graph and observe its Inspector - it contains Externalize, Select Show Generated button... Read more
VFX Graph Debug Info overlaps the "Initialize" block debug info by default
How to reproduce:1. Create a new Unity Project and install the VFX Graph package2. In the Project window, right-click -> Create -... Read more
VFX shader dependencies can be assigned to Mesh Output
How to reproduce: Open the attached package Open Mesh Output VFX Open Shader Object Picker Notice that VFX are in the search results... Read more
Selecting shader in Output Mesh brings to previous assigned shader locat...
How to reproduce: Open the attached package Open MeshOutput.vfx In Shader object picker assign any of the shader a, b,c or d chosen ... Read more
[VFX Graph] Assigned shader changes cannot be undone in Output Mesh
How to reproduce: Import the attached project Open Mesh Output vfx Open shader obejct picker Assign shader A Then assign shader B Pr... Read more
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