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Unity crashes when VideoPlayer component attempts to play VideoClip load...
Steps to reproduce: 1. Open the attached project (case_1202385-StreamVideoBugReport.zip) 2. Enter Play Mode 3. Click the "Load" butt... Read more
Disabled VideoPlayer warning shows up when VideoClip field gets set to n...
How to reproduce: 1. Open the "1206210.zip" project and open the SampleScene Scene 2. Enter Play Mode 3. Exit Play Mode 4. Observe t... Read more
Material's Main Maps Tiling/Offset controls are locked when VideoPlayer ...
This is a problem that was pointed out by a user on the forums: https://forum.unity.com/threads/videoplayer-materialoverride-how-to-... Read more
Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...
How to reproduce: 1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip" 2. Open Scene "SampleScene" ... Read more
[Video] [Windows 7] WindowsVideoMedia errors are thrown on standalone bu...
How to reproduce: 1. Open the user's attached project on Windows 7 machine 2. Build and Run the standalone build 3. Enter this URL "... Read more
[VideoPlayer][Mobile]Video is glitchy/laggy on the play after switching ...
How to reproduce: 1. Open the attached "[Video] NewVideoPlayer.zip" project 2. Build & Run only the "Far Plane" scene on the device ... Read more
Crash in wrapper managed-to-native) System.Diagnostics.StackFrame:get_fr...
To reproduce: 1. Open any project 2. Import the user's attached 5760 x 2880 video - Editor crashes Reproduced with: 2019.3.0a9, 20... Read more
Crash on DllGetActivationFactory when playing videos encoded with HEVC (...
Edited to add (23/09/2020) - Nothing to fix in Unity, waiting on a third party bug fix to be released to production. See workaround ... Read more
App crashes after 10 minutes of playing video and switching Scenes
Steps to reproduce: 1. Open User-supplied project 2. Build on Android 3. Wait for 10-15 mins Expected: the app forcefully closes Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file