Search Issue Tracker
[VideoPlayer][iOS] Quitting application when webm video is playing cause...
How to reproduce: 1. Open the attached project 2. Build and run Sample Scene on iOS device 3. Press Play button -> it should start p... Read more
VP8/WEBM Video stops looping after playing for some time
How to reproduce: 1. Open user-submitted project (VideoPlayer bug) 2. Enter Play Mode 3. Observe the video clip being played in the ... Read more
[Windows] VideoPlayer.errorReceived() callback is not triggered when int...
To reproduce: 1. Open the attached project and run it 2. Click "prepare" button and wait for "Prepare completed" event logged in Con... Read more
[VideoPlayer] Timeline goes to 0 when seeking
When starting a seek on the time of a video clip, the player will temporarily read "0" before resuming. Reproduction Steps: 1. Buil... Read more
WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce: 1. Make sure you have a WebCam with a name that contains special characters 2. Open the attached "TestFor1054494.z... Read more
[MacOS] VideoPlayer Audio is out of Sync
How to reproduce: 1. Download and open the attached project 'videoproject.zip' from Google Drive 2. Open scene 'SampleScene' 3. Buil... Read more
Render Texture is blank when attaching it to Video Player as Target Texture
Steps to reproduce: 1. Open users attached project "HUG EMEA 2018.zip" 2. Open "Hug1" scene 3. In the Hierarchy window find "Left_La... Read more
[Video] Editor crashes on changing "Spatial Setting" for ".webm" formats
Editor crashes on changing "Spatial Setting" for ".webm" formats Steps to Repro: 1. Open the attached or create a new project 2. Im... Read more
[iOS][VideoPlayer][Memory] Loading a video via clip/url memory spikes in...
To reproduce: 1. Open users attached project "New Unity Project.zip" 2. Build for iOS device 3. Open built project with Xcode 4. Run... Read more
[Android] Audio lags from the video when using VideoPlayer
Reproduction steps: 1. Download user's assets and open in Unity 2. Build And Run 3. Click the first (top) button of the apk Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CollisionIgnore() resets all Colliders when resetting only one Collider
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
- Paragraph formatting in the the HDRP Sample Scene Tutorials is missing