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Videos are being transcoded when switching platform even when they are c...
How to reproduce:1. Open user attached project2. Enable Cache Server3. Switch platform Expected behaviour: Caching transcoded videos... Read more
Meta files are updated for videos that were transcoded during platform s...
How to reproduce:1. Open QA attached project2. Make a backup of the meta file for asset file3. Switch platform4. Compare new and old... Read more
[WebGL] Video Player updates to a previously sought frame when seeking a...
Reproduction steps:1. Open the “IN13187_VideoSeek“ project2. Open the “SampleScene” scene3. Build And Run using WebGL4. Click to pla... Read more
[Android][Vulkan][Video Player] Video is played with artifacts on Motoro...
How to reproduce:1. Open attached "Video" project2. Deploy to Motorola Moto G7 device3. Observe the video playing Expected result - ... Read more
GPU device suspended error when replaying a video in the Video Player wi...
How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more
[Backport] [WIN 8 KN/N]VideoPlayer inadequate error reporting on errorRe...
How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Microsoft Media Foundation was not found, VideoPlayer... Read more
[iOS][VideoPlayer] H264 codec video is not forwarded to tapped place in ...
How to reproduce:1. Open the attached "[Video] NewVideoPlayer.zip" project2. Build and run the project on the mobile device3. Click ... Read more
Video Player audio keeps playing after disabling Track flag during play ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Uncheck the Track 0 bool on the Video Player Expecte... Read more
[VideoPlayer] A specific mp4 video audio plays slower than video
To reproduce:1. Open repro project(link in edit)2. Open and play 'Test-Video-Player' scene3. Press play Expected vs actual: audio sh... Read more
[Regression] Playback of multiple Videos (.webm) freezes Unity Editor
How to reproduce:1. Download attached project file and open "Tests" Scene2. Enter Play Mode3. In Scene Window select one of Raw Imag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS