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VideoClip fails to Play when using Windows 7
Reproduction steps:1. Open the user's project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: There are no errors in ... Read more
Video clip fails to transcode
How to reproduce:1. Open the attached "SBS_Framework.zip" project2. In Project Window find "Pouring_Video_Cappuccino.mp4" -> Sele... Read more
Stuttering video playback on lower tier Android devices
Reproduction steps:1. Open the attached project "VideoPlayerStutterIssue"2. Make sure the targeted platform is Android3. Build and R... Read more
Crash with _sigtramp when recreating .mp4 asset using the H264EncoderAtt...
How to reproduce:1. Open the attached project from "advanced-encoder-options-audioVideoFoundation.zip"2. Open Scene "SampleScene"3. ... Read more
[Video] "WindowsVideoMedia error unhandled Color Standard" warning when ...
Reproduction steps:1. Open attached "VideoURP.zip" project2. In Project window, navigate to and select "Assets/Video/mov.mov"3. Righ... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
A VideoPlayback is leaked if you destroy a VideoPlayer during it's in se...
How to reproduce:1. Open the attached "case_1351889.zip" project and Scenes/SampleScene scene2. Enter the Play mode and select Creat... Read more
[macOS] Video loading performance degrades when app is in Windowed mode ...
How to reproduce it:1. Open the user's attached project "VideoBug.zip"2. Connect an external monitor3. Build and Run the project on ... Read more
Errors are spammed in the Console upon opening imported video in the Ins...
How to reproduce:1. Create a new Unity project2. In File > Build Settings, make sure that Target Platform is set to Universal Win... Read more
Video Player rewind button does not pause the video
How to reproduce:1. Open project "NewVideoPlayer-TestProject-master.zip"2. Enter Play Mode3. Press the rewind button4. Observe the v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS