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[URP] Mask Component stops working when a Renderer Feature renders it af...
Reproduction steps:1. Open attached project "Case_1403640.zip"2. Load Scene "SampleScene"3. Observe the Game View Expected result: A... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce:1. Open the user's attached project "URP empty project.zip"2. Observe Scene/Game View Expected result: Baked Shadow... Read more
[URP] Some lights stop emitting light when Light Cookie is set to Textur...
How to reproduce:1. Open the user's attached "LightsFlickering_2021.2.2f1.zip" project3. Open the Scene "SampleScene"4. In the Asset... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps:1. Open the attached 'customer_project'2. Go to the 'Window -> Asset Management -> Addressables -> Group... Read more
[URP] Decal Projector projection edges are pixelated in the Game view
How to reproduce:1. Open project "Decal Test.zip"2. Open the "SampleScene" Scene3. Open the Game window and observe the Decal Projec... Read more
"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce:1. Open the user's attached project2. Enter Play Mode3. Press the "D" key and select "NovaMissileSoftBlue"4. Left c... Read more
[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce:1. Open the user's attached "Playground" project2. Open the "SampleScene" Scene3. Open the "Window -> Analysis -... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project "LensFlareTest"2. In the Hierarchy window click on "Point Light -- Lens Flare is attac... Read more
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