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0
votes
Not Reproducible

[Metal] Incompatible texture type [MTLTextureType2D] warning spam on URP...

URP Features

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Jan 19, 2022

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Version/s: 2022.1.0b4

How to reproduce: 1. Open attached project 2. Open Start Menu scene 3. Click Host game, next Scene should load 4. Observe Console E... Read more

5
votes
Fixed

[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...

URP Features

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Jan 06, 2022

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Version/s: 2021.2.0b14, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the attached Unity project "FlickeringIssue.zip" 2. Navigate to the Scene folder and open the "InLight.u... Read more

0
votes
Fixed

Depth Mask is not receiving "Global Post Process" effects

URP Features

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Oct 16, 2021

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Version/s: 2020.3, 2021.1.24f1, 2021.2, 2022.1

How to reproduce: 1. Open project "Broken_DepthMask.zip" 2. Make both Scene and Game windows visible 3. Select "MainCameraRig" in th... Read more

0
votes
Fixed

[URP] "Directional Light" Light is bigger in the Editor when the Build t...

URP Features

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Dec 09, 2021

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Version/s: 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more

0
votes
Duplicate

Visual artifacts in a play mode after upgrading project to 2022.1.0b1

URP Features

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Dec 01, 2021

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Version/s: 2022.1.0b1

How to reproduce: 1. Open attached Unity project 2. Load Level1 Scene 3. Enter Play mode 4. Drag cards to the battle area Expected ... Read more

9
votes
Fix In Review

Decal is not displayed when Fog is enabled

URP Features

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Rendering -> Lighting 4. I... Read more

0
votes
Not Reproducible

[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...

URP Features

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.3f1, 2022.1

How to reproduce: 1. Create new URP project 2. Open Rendering Debugger from Window>Analysis 3. In side panel select Rendering 4. Set... Read more

5
votes
Fixed

[URP] Motion blur applies on non-moving cameras when using different Vol...

URP Features

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Nov 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user-submitted project 2. Open Game View Tab Expected result: Motion Blur is not applied to either of t... Read more

0
votes
By Design

[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...

URP Features

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Sep 01, 2021

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Version/s: 2022.1, 2022.1.0a6

How to reproduce: 1. Open URP project 2. Set platform to iOS 3. Enable “Development Build” property in Build Settings 4. Build &... Read more

0
votes
Fixed

Material/Prefab Preview window view is black/gray when using a custom Li...

URP Features

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Aug 30, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes ... Read more

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