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[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce: 1. Open the user's attached "Playground" project 2. Open the "SampleScene" Scene 3. Open the "Window -> Analysis -... Read more
Shadowmask Lightmap casts a shadow all over the Terrain object when usin...
How to reproduce: 1. Open the user's attached project "URP empty project.zip" 2. Observe Scene/Game View Expected result: Baked Sha... Read more
[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...
-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3. -After the crash When opening the project... Read more
[URP] On/ Off buttons are not available for PostProcessing effects via G...
On/ Off buttons for manipulating each postprocessing effect in Volume component is not available for Global Volume GameObject. Postp... Read more
[URP] Unable to remove added LightMode Tags of Filters property in "Rend...
Unable to remove added LightMode Tags of Forward Renderer "Render Object" under filters property. Steps to repro: 1. Create a new U... Read more
[Universal RP] warnings spam console: Property exceeds previous array si...
Steps to repro: 1. open attached repro project (or make a new Universal template project and add some point lights under an empty c... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...
How to reproduce: 1. Create a new project 2. Switch platform to Android or iOS 3. Enable "Development Build" property in Build Setti... Read more
GetAdditionalLightShadowSamplingData with 0 parameters is no longer acce...
Steps to reproduce: 1. Open the attached project 2. Open Console or select the shader "UniversalToon.shader" and observe the error i... Read more
[URP][XR][Oculus] RenderFeature does not render objects when Event is se...
How to reproduce: 1. Open the attached project "URP_SRP Test.zip" 2. Make sure in the "ForwardRenderer.asset" Renderer Features Even... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow