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Application.lowMemory event doesn't fire on UWP
Steps to reproduce: 1. Download attached project 2. Open LoadImageTest.cs 3. Comment line 68 4. Build project for UWP 5. Open VS stu... Read more
[UWP] Building project to UWP fails with errors when simple UnityScript ...
How to reproduce: 1. Open attached Unity project 2. Create empty scene 3. Build to UWP Result: build fails with errors. Workaround... Read more
[UWP] Player ignores key presses/releases while LeftAlt is pressed
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Build a UWP player 3. Open VS solution 4. Build... Read more
[UWP] Deploying wrong architecture through device portal ends up running...
It should instead display a proper error message. Read more
[UWP] Entering full screen mode stretches the Players screen
Steps to reproduce: 1. Download 1180242_repro.zip 2. Build project for UWP 3. Open generated Visual Solution and build player 4. Pre... Read more
[UWP] build Crashes when trying to switch Scene
How to reproduce: 1. Open the attached project (link in description) 2. Build and run to UWP 3. Open built the solution in Visual St... Read more
[UWP] ContentDialog box doesn't disables apps interactivity
Steps to reproduce: 1. Download 1190542_repro.zip and open "SampleScene" scene 2. Build a UWP app 3. Click on ContentDialog button 4... Read more
[UWP][Hololens] TouchScreenKeyboard's shift key duplicates last typed ch...
How to reproduce: 1. Open user's attached project -or- download newest Mixed reality toolkit for unity 2. Open "HandInteractionUnity... Read more
[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Build and open Visual Studio solution 4. Build project Res... Read more
[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project Results: Build will fail with a Burst c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow