Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2017.4.30f1
Issue ID
1173024
Regression
No
[UWP] Building project to UWP fails with errors when simple UnityScript files are attached
How to reproduce:
1. Open attached Unity project
2. Create empty scene
3. Build to UWP
Result: build fails with errors.
Workarounds:
Renaming "ShipAI.js" to "AI.js"
Changing line in Manifest.js from "var aiType:eAI" to "var aiType:int"
Reproduced with: 2017.4.31f1.
Note: This issue is not reproducible on Unity 2018.1 and later because JavaScript is not supported from 2018.1 version.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
The project is targeting .NET 4.6 API compatibility level, which never supported UnityScript. Switching to .NET 2.0 API compatibility level makes the errors go away.