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0
votes
Fixed

"Dimensions of color surface does not match dimensions of depth surface"...

Universal RP

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Sep 08, 2023

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Version/s: 2023.1.8f1

How to reproduce:1. Open the attached “Repro.zip“ project2. Select the “smoke1“ Asset Expected result: No errors in the ConsoleActua... Read more

3
votes
Fixed

Screen Space Shadows Render Feature draws incorrect shadowing on opaques...

Universal RP

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Sep 12, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

How to reproduce:1. Open the attached project "urp-screen-space-shadows-bug.zip"2. Open Assets/Scenes/SampleScene.unity3. Move the C... Read more

0
votes
By Design

“Rendering Layers” are not changed in the Inspector window when using a ...

Universal RP

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the user’s attached “renderingLayerMaskIssueProject.zip” project2. Enter “SampleScene” Scene (Assets > S... Read more

0
votes
Fixed

Freeze/silent crash when a GameObject containing a Camera Component is s...

Universal RP

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Sep 15, 2023

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Version/s: 2022.3.9f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5

Reproduction steps:1. Open the attached project “CrashRepro”2. Open the ”GameScene” Scene3. In the Hierarchy select “MainCamera” or ... Read more

0
votes
Fixed

URP Global Settings have no padding on the bottom

Universal RP

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Sep 18, 2023

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Version/s: 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open any project with URP installed2. Navigate to Edit > Project Settings > Graphics > URP Global Setti... Read more

0
votes
By Design

Warnings that TAA is enabled but will be disabled because MSAA is enable...

Universal RP

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Sep 18, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:1. Open any project with an RP installed2. In a Scene select your Camera GO and in the Inspector enable AA under "R... Read more

4
votes
Fixed

API to change TAA settings is internal

Universal RP

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Sep 18, 2023

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Version/s: 2022.3.9f1, 2023.2.14f1, 6000.0.0b11

The Universal Additional Camera Data component has public API to set the Anti Aliasing mode. Using this users can enable TAA on the ... Read more

0
votes
Fixed

Lighting breaks when selecting a MeshRenderer and using Deferred path

Universal RP

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Sep 19, 2023

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Version/s: 2023.2.0a22

How to reproduce:1. Open the attached project "LightLayerBug.zip"2. Select the "Sphere" GameObject in the Hierarchy window Expected ... Read more

1
votes
Fixed

SSAO from depth (recreating normals) doesn't work on android

Universal RP

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Sep 20, 2023

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Version/s: 2022.3.9f1, 2023.2.8f1, 2023.3.0a5

SSAO from depth is recommended on mobile platforms to avoid a depth+normals prepass. Problem is that that path is currently broken o... Read more

0
votes
Fixed

Light flickering when using Forward+ on Mobile

Universal RP

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Sep 27, 2023

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Version/s: 2022.3.10f1, 2023.3.0a7

Steps to reproduce Pull the URP Sample Scene [https://github.cds.internal.unity3d.com/unity/com.unity.template.urp-sample] Build the... Read more

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