Search Issue Tracker
Fixed in 2022.3.21f1
Fixed in 2022.3.X, 2023.2.11f1, 2023.3.X, 2023.3.0b4
Votes
1
Found in
2022.3.9f1
2023.2.8f1
2023.3.0a5
Issue ID
UUM-49557
Regression
No
SSAO from depth (recreating normals) doesn't work on android
SSAO from depth is recommended on mobile platforms to avoid a depth+normals prepass. Problem is that that path is currently broken on Android:
Steps to reproduce:
- Download the repro project
- Build it to android
Axpected:
Intense ambient occlusion in the general area of where the cube and plane intersect
Actual:
A big part of the plane receives SSAO artifacts that are spatially unstable
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Resolution Note (fix version 2023.2.11f1):
Closing since 2023.2 is an unsupported version, however, a fix for this issue landed in 2023.2.11f1