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0
votes
Won't Fix

Screen Space decals do not render into all Gbuffers

Universal RP

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Aug 24, 2023

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Version/s: 2022.3.7f1, 2023.1.10f1, 2023.2.0b5, 2023.3.0a1

Screen space decals in deferred should render into all GBuffers. Currently they only render into the Emissive/GI/Lighting buffer. St... Read more

0
votes
Fixed

Screen space decals calculate ambient lighting incorrectly

Universal RP

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Aug 24, 2023

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Version/s: 2022.3.7f1, 2023.1, 2023.2.0b5, 2023.3.0a1

Rotating screen space decals will change the ambient lighting Steps to reproduce: Open attached repro project Observe the visible de... Read more

0
votes
Fixed

GameObject with Static Batching and multiple alpha-clipped materials cas...

Universal RP

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Aug 29, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a2

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more

0
votes
Fixed

[URP] Crash on ShaderCompilationInfo::AddSnippetsFromPass(Shader*, Shade...

Universal RP

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Aug 29, 2023

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Version/s: 2022.3.6f1, 2023.2.0b4

Reproduction steps:1. Create a new “3D (URP)” Project2. Open the Build Settings window (File > Build Settings)3. Select “Android”... Read more

3
votes
Fixed

Screen Space Shadows Render Feature draws incorrect shadowing on opaques...

Universal RP

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Sep 12, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

How to reproduce:1. Open the attached project "urp-screen-space-shadows-bug.zip"2. Open Assets/Scenes/SampleScene.unity3. Move the C... Read more

3
votes
Fixed

Meshes are not rendered when building WindowsStandalonePlayer builds fro...

Universal RP

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Aug 30, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

[NOTE]: The original bug description below mentions using Linux for building the project, but some of the later comments mention tha... Read more

0
votes
Fixed

Scene lighting is influenced and Decals are not rendered when materials ...

Universal RP

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Aug 30, 2023

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Version/s: 2022.3.5f1, 2023.2.0a22

Reproduction steps:1. Open the attached project “URPRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. Click on the “Assets/Mater... Read more

1
votes
Fixed

[URP][Shader Graph] Shader compilation error when using Precision mode a...

Universal RP

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Sep 01, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more

0
votes
By Design

Mesh with a Custom Shader appears to overlap when rendering with Blendin...

Universal RP

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Sep 01, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4

How to reproduce:1. Open the attached “MeshXBug.zip“ project2. Open the “Bug Demo“ Scene3. Enter Play Mode Expected result: Mesh is ... Read more

0
votes
Won't Fix

Console is spammed with Warnings when assigning an unsupported renderer ...

Universal RP

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Sep 06, 2023

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Version/s: 2023.1.9f1, 2023.2.0b8, 2023.3.0a5

How to reproduce:1. Create a 3D URP project2. In a Scene have 2 Cameras, one as type "Base", the other as "Overlay"3. Select the "Ba... Read more

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