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[UI Toolkit] Text Field Control has a Value field
Reproduction steps: 1. Open new Unity Project 2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder 3. In UI Builder window, dra... Read more
Multiline textfield scroll offset is broken depending on the text alignment
Currently the only text alignment working with scroll offset is upper left. Steps to reproduce: 1- Open the shared project 2- Open ... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video St... Read more
[Shadergraph] Undocking and redocking a shadergraph and then selecting a...
Reproduces in Version: 2021.1.0a2.727 Doesn't reproduce in Version: 2019.4 Repro steps: 1. Use a project with universal RP version ... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce: 1. Open attached "project-1167305.zip" project 2. In the Editor select "Window" -> "UIElements" -> "ExampleWindow"... Read more
UI Toolkit Samples window Styles examples are not showing focused or hov...
Steps to reproduce: 1. Create/Open any Unity project 2. Open Window -> UI Toolkit -> Samples -> Styles
 3. Observe Hover and Focus ... Read more
Missing texture for a pressed down UI Elements dropdown when using the "...
How to reproduce: 1. Open the attached project "case_1117232-ToolbarIssue" 2. Make sure that Edit -> Preferences -> General -> "Edit... Read more
TSS Theme file's icon is invisible until the name is set when creating a...
How to reproduce: 1. Create a new project 2. Assets > Right Click > Create > UI Toolkit > TSS Theme File 3. While in "Enter the name... Read more
UIElements Runtime package ScrollView is repainted differently when it h...
Reproduction steps: 1. Open user's attached project "ScrollView" and scene "SampleScene" 2. Enter Play Mode 3. Press "K" key a few t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow