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[UI Builder] "Could not resolve template with name" when hovering on mis...
Steps to reproduce:1. Open Window->UI Toolkit->UI Builder2. Select the Project tab in the Library menu3. Open the UnityEngine-... Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce:1. Open the user's attached project2. Press Play3. Scroll with the mouse wheel as far as possible Expected result: ... Read more
[UIToolkit] Element display is broken in UI Builder
Steps to reproduce:1. Create a new uxml in the UI Builder2. Drag in a Vector2/3/4 field Reproducible with: 2022.2.0a9Not reproducibl... Read more
[UIBuilder] Opacity Slider under Inlined Styles>Display is slow
Steps to reproduce:1. Open the attached project2. Open Editor/TestEditor.uxml with the UI Builder3. On the right-hand side, go to In... Read more
[UI Toolkit] Debugger window is very slow with specific elements
Reproduction steps:1. Create a new Project2. Open UI Toolkit Debugger (Ctrl + F5 on Windows 10 or via Inspector ellipsis menu)3. Sel... Read more
Some variables are not shown in the Inspector of prefab instance when UI...
Steps:1. Open attached project2. Open "scene" scene3. Select Placer prefab instance4. Change "Placer Type" to Line in Item Placer co... Read more
[UIToolkit] ArgumentOutOfRangeException is thrown when adding/removing e...
How to reproduce:1. Open the attached "case_1418688" project2. Open the "SampleScene" Scene3. Select the "Repro" GameObject in the H... Read more
Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce:1. Open users attached project2. In the Hierarchy window select the "GameManger" GameObject3. In the Inspector wind... Read more
UI Elements buttons no longer register clicks in build
Steps to reproduce:1. Open the attached project ("My project.zip")2. Open "ZooMap" scene3. Enter Play mode4. Click on the question i... Read more
Cannot Compile - LineCap cannot be found in UnityEngine.UIElementsModule
1. Open the project PrecompiledAssemblyBug in 2022.1.0b92. Notice the project compiles fine3. Open the project PrecompiledAssemblyBu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene