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[Mobile] Transitions get stuck when the touch that activated the transit...
Reproduction steps:1. Download attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" to a mobile device3. In the ... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce:1. Open the attached project "listRepro"2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue)3. ... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
[Mobile] ScrollView allows both Vertical and Horizontal movement when it...
Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more
[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
[UI Toolkit] Visual artifacts are present when Overflow is set to hidden...
Reproduction steps:1. Open the attached project "Case_1354941.zip" and load Scene "SampleScene"2. Open the Game View3. Observe the e... Read more
[UIR] [iOS] UIToolkit renders incorrectly while scrolling
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Slowly scro... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:1. Add a visual element with a texture to a panel (not an asset)2. Repaint the panel3. Destroy the texture4. Repaint the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”