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LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more
[GraphView] Graph Inspector window sticks to the mouse cursor on changin...
-Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings.-Workaround: Click anywhere to de... Read more
[UIR] EnumField becomes invisible when the ScrollView contains a large n...
How to reproduce:1. Open the attached '1296815.zip' project2. In the top menu bar select Custom > First Test3. Scroll down to the... Read more
[UIToolkit] Live reloading of some EditorWindow view doesn't get properl...
On enabling 'UI Toolkit Live Reload' option in the 'Search asset store' window, NullReferenceException errors are thrown in console.... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce:1. Create a new 3D project2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > ... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Multiple errors appear after modifying ScriptableObject's array indirectly
How to reproduce it:1. Open the attached project '1303188.zip'2. Select "New IMGUI Drawer Test.asset"3. Set the Objects With IMGUI D... Read more
[Shadergraph] Undocking and redocking a shadergraph and then selecting a...
Reproduces in Version: 2021.1.0a2.727Doesn't reproduce in Version: 2019.4 Repro steps:1. Use a project with universal RP version 10.... Read more
StackOverflowException when using UIElements Default Inspector and Neste...
How to reproduce:1. Open attached project "Case1292133_StackOverflow.zip"2. Enter Internal mode (type "internal" in Help/About Unity... Read more
InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS