Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a8
2021.1.0a9
Issue ID
1297002
Regression
Yes
[GraphView] Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings
-Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings.
-Workaround: Click anywhere to detach the Graph Inspector.
Steps to repro:
1. Create a new HDRP project.
2. Project Window > Click on "+" > Shader.
3. HDRP > StackLit Shader Graph > Open.
4. Blackboard Window > Add Float > Select.
5. Graph Inspector > Precision > Single/Half.
Actual Result:
Graph Inspector window sticks to the mouse cursor.
Expected Result:
Graph Inspector window should not stick to the mouse cursor.
Reproducible in:
2021.1.0a9, 2021.1.0a8
Working Fine in:
2020.2.0f1, 2021.1.0a7
Note: Unable to test on Mac due to this issue https://fogbugz.unity3d.com/f/cases/1294756/
Environment:
Occurring only on Windows.
Comments (1)
-
HYDROBEEF
May 23, 2021 22:40
Hi there, still getting this bug on Mac using the URP bundled version of ShaderGraph. Has URP updated their version of ShaderGraph?
Getting this issue on
URP 11.0.0
Unity 2021.1.3f1
MacOS 11.3.1Don't know how to check the ShaderGraph version bundled with it
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a4
Resolution Note (fix version 2021.1):
Fixed in 2021.1.6f1