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[UIR] Shadergraph and VFX Graph Text displays errors on Radeon GPUs
The text in the ShaderGraph shaders is displaying lines and other glitches. Repro:- make a new project in URP- make a new shadergrap... Read more
UIElements Range does not work when field is set to float
How to reproduce:1. Open attached project ("RangeBug.zip")2. Open SampleScene scene3. Select TestObj Game object4. Open Inspector wi... Read more
[UI Elements] PropertyField in CreateInspectorGUI() throws ArgumentExcep...
Reproduction steps:1. Open attached project "1194627_StaticEditorFlags"2. In the Editor folder, click on the "SampleSo" asset Expect... Read more
Null reference exception when using Inspector with modes: Debug and Use ...
Reproduction steps:1. Download and open the attached "TestProject.zip" project2. Open the "bug.unity" scene3. In the Hierarchy windo... Read more
Loading invalid UXML or USS returns non null object
Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do var mysheet = AssetDatab... Read more
The Gradient window closes on the 2nd click on the Gradient field
How to reproduce it:1. Open attached project '1285035.zip'2. Load 'Scene' scene from 'Assets' folder3. Click on 'GameObject' GameObj... Read more
Vanilla Runtime theme's buttons need better visual feedback when clicked
Jira issue: https://jira.unity3d.com/browse/UIT-1232 Read more
[Performance Regression] TypeSelector_AddNewElements - Load_Prefabs_AllA...
UIElementsStyling Test: TypeSelector_AddNewElements - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - M... Read more
[Performance Regression] Test: ComplexSelector_AddNewElements has regres...
The test ComplexSelector_AddNewElements has regressed and is significantly slower in 2019.3 than 18.4 Platform Affected - MacOS To o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open