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Special symbol is visible in Scene/Game window, but not in Inspector's w...
Steps to reproduce:1. Open attached project.2. Load "FontBug" scene.3. Look at the Game or Scene window.4. Notice that the special s... Read more
Rect Mask 2D has Script field
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "Canvas > Image"4. Notice that its "Rect... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce:1. Open the attached project2. Ope Masking Repro scene3. The C. (bottom) example contains two UI.Mask where the mas... Read more
Flickering UI Elements when updating text
How to reproduce:1. Open the attached project2. Open and play TerrainsFull scene3. Press "E" key to bring up UI datapad4. Use the ke... Read more
[CanvasScaler] Deleting scale factor value results in massive memory bui...
Steps to reproduce: 1. Open attached project "766873.zip"2. Open scene "repro"3. Select "BattleInitiate-Canvas"4. Delete value of Sc... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more
[iOS][Android] UI buttons do not work if the parent of Canvas has Event ...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS or Android device.3) Locate the button labeled 'Broken... Read more
[RawImage] Movie texture isn't stretched onto RawImage and is rendered i...
Steps to reproduce: 1. Open attached project "MovieBugDemonstration.zip"2. Open scene "BugDemo"3. Run scene4. Notice that cube has m... Read more
[Text] UI Text not batching correctly
To reproduce:1. Open attached project2. Play Main scene3. Enable Frame Debugger4. Notice that text is not batched into single draw c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path