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RectTransform rect & sizeDelta incorrect in Awake() when affected by Lay...
How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene RectTransform Repro Scene.unity 4. Play the scene ... Read more
Incorrect position of UI elements when project is run in Fullscreen stan...
How to reproduce: 1. Create a new project and import package "Attachment Issue_UIsize.unitypackage.unsafe" 2. Build the project and ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
Dropdown Coroutine couldn't be started
Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps: 1. Open attached project (NoErrorsRepro.zip) 2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity) 3. In ... Read more
[UI] [CanvasRenderer] CanvasRenderer.SetMesh results in miscolored, blue...
To reproduce: 1. Open the project and TestScene in it 2. In the sample, select Canvas > Custom Mesh. 3. See the mesh data in the ins... Read more
[Mobile] All UI elements not rendered on iOS/Android devices with 'Scree...
Steps to reproduce: 1. Open attached project 2. Open 'Test' scene 3. Notice there are four UI elements (Image, Button, Input Field ... Read more
[OSX] Directional keys don't work with InputField in standalone, but wor...
How to reproduce: 1. Open the attached project 2. Open and Play InputField scene 3. Type something to InputField 4. Click Shift + le... Read more
DrivenRectTransformTracker doesn't render new position of children objects
Repro steps: 1) Open the project and Bug.scene 2) Select Canvas->Flexible Vertical Layout 3) Change Pos X variable 4) Notice that th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player