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UI elements don't become highlighted when hovering mouse pointer with mo...
UI elements don't become highlighted if you press the UI element, keep the mouse down, move it over the other UI element and release... Read more
ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Pl...
How to reproduce: 1. Create a new project 2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20) 3. Create a Scroll V... Read more
Scroll rect scaled to very small value and set to elastic movement type ...
To reproduce: 1.Create new project, import and open attached "case_736804-scroll_rect_bug.unity" scene. 2.Play scene, select Canvas ... Read more
Nested canvas has wrong values when instantiated from a prefab during ru...
Creating a nasted canvas prefab and instantiating the prefab during runtime produces wrong values of the canvas when changing the pa... Read more
Canvas elements are placed incorrectly when setting non-native resolutio...
To reproduce the issue follow the steps: 1. Open "case_741751-New_Unity_Project" 2. Open "test" scene 3. Build the scene 4. Play the... Read more
5.2/5.3 CPU usage is doubled when instantiating UI prefabs compared to 5...
Reproduction steps: 1. Open attached project 2. Open the profiler window 3. Open and play the "Untitled" scene 4. Click the button "... Read more
Bold text is stretched horizontally on OSX and on mobile devices using GLES
Reproduction steps (Windows): 1. Open the attached project (858809-ReproProject.zip) 2. Build and run the project on mobile device w... Read more
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene 1.unity 4. Attach the only 'Text' gameobject to th... Read more
Editor crashes on OverridingParameterPreparer::OnPrepareFloat when exit...
How to reproduce: 1. Open the project in the zip-folder "project_for_bug_report.zip" 2. Open the scene "Scenes/Swamp/Swamp_01" 3. En... Read more
[UI][SceneView] Child objects of nested canvas are not visible in scene ...
To reproduce: 1. Add Image game object 2. Notice that Image is visible in scene view 3. Add another canvas as a child of main canv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead