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Fixed in 5.4.0
Votes
2
Found in
5.3.2f1
Issue ID
765837
Regression
No
Editor crashes on OverridingParameterPreparer::OnPrepareFloat when exiting playmode if world space canvas is visible
How to reproduce:
1. Open the project in the zip-folder "project_for_bug_report.zip"
2. Open the scene "Scenes/Swamp/Swamp_01"
3. Enter playmode and then exit it again. The canvas is created on start
4. Watch unity crash
Note: if when playing Swamp_01 scene, one disables or changes canvas (GameRoot->UIAnchor->FishODex->Canvas and GameRoot->UIAnchor->FishODex->ContentAnchor->MapContent->Canvas) render mode, Unity doesn't crash when exiting play mode
OR
1. Open the project in the zip-folder "project_for_bug_report.zip"
2. Open the scene "Scenes/CatchDisplay"
3. Without doing anything else - open the scene "Scenes/Swamp/Swamp_01"
4. Watch Unity crash
Both ways give the same stack trace in Unity 5.4
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