Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.2f2
Issue ID
859016
Regression
No
ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Plane Distance is equal to Near Clipping Plane
How to reproduce:
1. Create a new project
2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20)
3. Create a Scroll View
4. Set Canvas Plane Distance to the same value of Near Clipping Plane (e.g. 20)
5. Enter play mode and try to drag a Scrollbar
Expected behavior: You can drag a Scrollbar
Actual behavior: You can click on Scrollbar but you can't drag it
Note: You can scroll the content with mouse wheel
Reproducible: 5.3.7p2, 5.4.3p3, 5.5.0p1, 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
- "Lens Flare (SRP)" Component is missing documentation link
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
Add comment