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Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified T... Read more
[OSX] Crash when exiting play mode in GfxDeviceClient::SetMaterialProper...
How to reproduce: 1. Open attached project2. Open scene PlatformerTest.unity3. Enable Maximize on play4. Play the scene5. Stop playi... Read more
InputFields with ContentType of Password allows the copy function
Steps to reproduce: 1. Open the attached project2. Open and run 'PasswordInputFieldScene' scene3. Enter text into the password field... Read more
UI package on the Asset Store is broken in Unity 5
"Prefab has multiple Transform components! Removing them automatically would not be safe." errors and "NavMesh asset format has chan... Read more
[Canvas] Screen Space - Camera canvas leak memory if the camera is disabled
To reproduce:1. Open attached project2. Open scene CanvasCameraTest. It has a camera space canvas that are set on a disabled camera3... Read more
Scroll content moves on instantiate if content size fitter is used
1. Open attached project "repro_691590"2. Open scene "Untitled"3. Press play4. Scroll content will move twice(Debug.Log throws rect ... Read more
RectangleContainsScreenPoint doesn't work with Canvas set to Screen Spac...
Steps to reproduce:1. Open attache project's scene "testScene".2. Click the Play button. Try moving the mouse over the panel - nothi... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it.2. Build and run the scene in windowed mode.3. Check if you ... Read more
Corrupted UI After loading scene and changing masterTextureLimit
Reproduction steps:1) Open project that I have attached below and build for windows standalone.2) Run the game with settings of your... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor