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Canvas with Screen Space Overlay camera is not null if its render mode w...
Steps to reproduce: 1. Open attached project "testing_canvas" 2. Open "test" scene 3. Enter play mode -Canvas render mode is set to... Read more
Word Space Canvas doesn't show up in Frame Debugger when debugging a Sta...
To reproduce: 1. Open the attached project 2. Enable "Run In Background" 3. Build and run the project 4. Open the Frame Debugger win... Read more
There is a "Mask (Default UI Material)" material leak when using Mask wi...
To reproduce: 1. Open attached project 2. Open BugReportScene 3. Press play 4. Click Loadscene button 5. Notice the amount of mate... Read more
Adding "Fixed column count" constraint to "Grid Layout Group
To reproduce: 1. Open attached project 2. Open test 3. There are two panels - "Panel-Wrong" and "Panel-ok". The only difference bet... Read more
InputField.OnValueChange event not triggered when setting input field va...
To reproduce: 1. Open attached project 2. Open main scene 3. Press play 4. Enter some symbols into input field 5. Notice that messa... Read more
Transform.SetParent() with worldPositionStays = false sometimes results ...
How to reproduce: 1. Open user's attached project 2. Open scene 'Main' 3. Enter play mode 4. Click 'Add Image' button 4.1. If create... Read more
[Text] UI Text not batching correctly
To reproduce: 1. Open attached project 2. Play Main scene 3. Enable Frame Debugger 4. Notice that text is not batched into single ... Read more
Non-visible objects do not render when replace deleted objects
Repro steps: 1) Open my attached project and scene 'asd' 2) Run the scene and select Canvas -> Scroll View -> Viewport -> Content 3)... Read more
Regression: having an object with content size fitter always marks scene...
To reproduce this bug: 1. Import the attached package 'case_649156_fitter' 2. Open the scene 3. It has Canvas and an object with Co... Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enable PrefabContainerDisabled 5. Both PrefabContainerD... Read more
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