Search Issue Tracker
Fixed in 4.6.1
Votes
0
Found in
4.6.0f1
Issue ID
647812
Regression
No
There is a "Mask (Default UI Material)" material leak when using Mask with the new UI system
To reproduce:
1. Open attached project
2. Open BugReportScene
3. Press play
4. Click Loadscene button
5. Notice the amount of materials "Mask (Default UI Material)" is increasing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment