Search Issue Tracker
[Canvas][Render Mode] Canvas sort order doesn't work with Screen Space-C...
To reproduce: 1. Open attached project 2. Open RaycastBug scene 3. Press play 4. Click white button on the red button area 5. Noti... Read more
When a text input field has been closed, it cannot be reopened until som...
To reproduce: 1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well) 2) Build run the widget scen... Read more
uGUI: Layout filled with dynamically created children doesn't arrange c...
To reproduce: 1. Open project 2. Open 'test' scene 3. Play scene 4. Click 'Fill Button' in game view (Script attached to 'Fill Butt... Read more
uGUI: Content Size Fitter drives Anchors even when disabled
To reproduce: 1. Open project 2. Open 'test' scene 3. Select 'Panel' gameobject in Hierarchy 4. In 'Content Size Fitter (Script)' ... Read more
[UI] Input Field in World Space canvas causes ArgumentOutOfRangeExceptio...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'Canvas' test scene 3. It has 4 input fields with different can... Read more
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. 3. Press Play. 4. Click on the ... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce: 1. Create a new... Read more
When 'Find references in Scene' is selected, the scene view looks comple...
To reproduce this bug: 1. Open the attached project 2. Open 'UIExample' scene 3. Right click any asset 4. Select 'Find references i... Read more
Creating certain UI objects when in 3D sceneview in rendermode -camera, ...
1. have sceneview in 3d mode 2. create canvas and set render mode to camera and point to the main camera in scene 3. create slider ... Read more
If the canvas camera is a child of the canvas, the canvas will fly away ...
To reproduce: 1. Open attached project 2. Open "testscene" scene 3. Select "Button" GameObject 4. Change Scale values of "Button"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered