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Fixed in 4.6.X

Votes

0

Found in

4.6.0b12

Issue ID

618657

Regression

No

If the canvas camera is a child of the canvas, the canvas will fly away on every render

UI

-

To reproduce:
1. Open attached project
2. Open "testscene" scene
3. Select "Button" GameObject
4. Change Scale values of "Button" GameObject
5. Every time scale values are entered canvas and button moves away

6. Play the scene
7. In play mode canvas flies away untill it overflows the float range

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