Search Issue Tracker
errors when changing Rect Transform width in Layout Element component
To reproduce: 1. Open attached project 2. Open "Repro" scene 3. Select Canvas/HorizontalSplitter/Layout Group/Layout Element# 1 in h... Read more
LayoutRebuilder error thrown after changing Text.text value several times
To Reproduce: 1. Open the attached 'ReproProjTextUpdate.zip' and run 'testScene'. 2. Notice that after ~5 seconds 6 identical exce... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button 2. Select Transition - Animation on Button script 3. Click 'Auto Generate Animation' 4. ... Read more
Hitting enter when selecting input field also causes 'next line'
1. open and play widget scene 2. navigate, via keyboard arrows, to the input field and hit enter 3. observe how the carret will begi... Read more
UI objects don't snap properly when changing camera orthographic size/ga...
To reproduce: 1) Open attached project and scene inside of it 2) Play it 3) Either resize Game Window vertically or change Main Cam... Read more
UI package on the Asset Store is broken in Unity 5
"Prefab has multiple Transform components! Removing them automatically would not be safe." errors and "NavMesh asset format has cha... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce: 1. Open the attached project 2. Open Untitled scene 3. Drag "TryIt!" prefab from Assets folder to Canvas in hierar... Read more
AddListener does not refresh list of listeners in inspector
Steps to reproduce: 1. Open attached project "AddEventBug.zip" 2. Open scene "repro" 3. Open script "Repro.cs" 4. Notice that butto... Read more
Image component is broken if "Filled" is used as image type
Steps to reproduce : - import the project attached - open the scene - press play and notice that is a sprite is used nothing is vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow