Search Issue Tracker
Fixed in 5.5.0
Votes
3
Found in
5.5.0b3
Issue ID
831304
Regression
Yes
UI objects don't snap properly when changing camera orthographic size/game window size until Canvas Scaler is toggled twice
To reproduce:
1) Open attached project and scene inside of it
2) Play it
3) Either resize Game Window vertically or change Main Camera Orthographic Size
4) Notice that the Text doesn't snap properly to top
5) Disable and then Re-enable Canvas Scaler (or whole Canvas object)
6) Notice that the text is back at the top corner
Only happens in Screen Space - Camera
Reproduced in 5.5.0b3, 5.5.0a6, 5.5.0a5
Not reproduced in 5.5.0a3, 5.5.0a1, 5.4.1p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment