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Unexpected scaling of dynamically instantiated ui prefab
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enable PrefabContainerDisabled5. Both PrefabContainerDisabled... Read more
uGUI doesn't work in flash build
Steps to repro:1. Open the attached project2. Build to flash3. Observe that uGUI in flash build is not working Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached- open the scene "canvas_bug"- press play and notice that only the root canvas rec... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps:1. Launch the attached project called 'Selectable'2. Open the "Sample" scene3. Run the scene... Read more
Calling SetColor or SetAlpha on the CanvasRenderers of the toggle's chil...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. There is a script attached on toggle gameobject which:-Set... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
Custom font has wrong vertical alignment
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Scene contains two buttons, one which has text in Arial and other... Read more
Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce:1. Download and open attached project's scene "S... Read more
transform.LookAt breaks UI Event System
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Select the gameobject Planet/Vertical Movement Container... Read more
-e Editor hangs when script that manipulates anchors is used
To reproduce:1. Open attached project2. Open crash=repro scene3. Find the 'Letterboxer' object in the scene4. Add the 'PreserveAspec... Read more
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