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UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip"2. Open "test" scene3. Enter play mode and observe Game view4. Exit play mode... Read more
Issues accessing second UV channel in UI shaders
When using Unity's UI shaders that have an additional detail texture set in the second UV channel, the result very different when co... Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce:1. Open the attached "WrongPositionBug" project2. Open the "test" scene and press play3. Go to the scene view, noti... Read more
Inactive areas when using 2D physics raycaster when having canvas and sp...
Reproduction steps:1. Open project attached (Unity3dRaycasterBug.zip).2. Open scene "RaycasterBug".3. In Hierarchy select EventSyste... Read more
PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Start writing Multibyte characters in the input fie... Read more
Canvas position update lag by one frame in Camera render mode when Canva...
How to reproduce: 1. Open attached project and "UI lagging one frame" scene2. Enter play mode3. Button "Root as parent (one frame la... Read more
[UI] Button is highlighted when Button.interactable is set to false and ...
Reproduction steps:1. Open the attached project2. Enter Play mode3. Press on the left button4. Press on the right button Result: the... Read more
RectTransform Width and Height are reset to zero when a LayoutElement.Ig...
Reproduction steps:1. Open the attached project "UITest.zip";2. Open the "TestScene.unity";3. Observe that the Canvas has gameObject... Read more
MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps:1) Open attached project2) Open "rep" scene3) Make some changes (change position or color, doesn't matter) to pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine