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When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
Input Field set to Email Address Content Type allows to insert more than...
How to reproduce: 1. Create a new project 2. Create an Input Field 3. Set Content Type to Email Address 4. Enter play mode 5. Type ... Read more
Custom input stops working in Unity 5.5 when Cursor lock state is set to...
Custom input module stops working in Unity 5.5 when Cursor lock state is set to locked. To reproduce: 1. Open example in Unity 5.4... Read more
If gameobjects are created when the canvas is disabled, the new gameobje...
Reproduction steps: 1. Open the attached project (UI_case_857956.zip); 2. Enter in the Play mode; 3. Return to Scene window; 4. Sele... Read more
Editor crashes when Canvas component is removed on UI::Canvas::Calculate...
Reproduction steps: 1. Open attached "Stripped" project. 2. Open "Scenes/Level_1-1" scene. 3. Expand "Canvas_Gameplay" game object i... Read more
Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...
Steps to reproduce: 1. Open attached project 2. Build on any platform Expected behaviour: Project builds with no errors or crashes ... Read more
ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Pl...
How to reproduce: 1. Create a new project 2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20) 3. Create a Scroll V... Read more
Font created at runtime does not show up when added to Text
Steps to reproduce: 1. Open the attached project (Vendor6.zip) 2. Open the Assets/ZZZTEST/_testPlayer.unity scene 3. Run Unity 4. Ob... Read more
Function will stay assigned to the event, even if function's AccessModif...
To reproduce: 1. Open attached project "PublicPrivateBug.zip". 2. Play "main" scene. 3. In "Game view" click on a "Button", or "Text... Read more
GUI ignores transform position from script on Collider as a Trigger
How to reproduce: 1. Open users attached project and "area001" scene 2. Enter play mode 3. Note displayed text in the bottom box 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window